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Philipp Steinweber / blog and portfolio
starlings on otmoor
Monday, 18. February 2008

Very beautiful.

And almost no categories to put it in. I should rethink something…
found in the vvvviki some time ago

posted in: video, web | comments: none

The little girl giant
Saturday, 16. February 2008

posted in: analogue, animation, video, web | comments: 1 comment


LevelHead - spatial memory
Saturday, 20. October 2007

A fascinating new kind of gameplay, shows us Julian Olivier’s Levelhead. This new hybrid gaming form, in this case by combining analogue motions with digital content, will probably offer us a lot of future fun:

“levelHead is a spatial memory game by Julian Oliver. It uses a cube - with an image on each face - as its only interface.
It uses a single webcam (EyeToy) to capture the image and a screen to present the computed result.
‘Inside’ the cube are six rooms, each of which are logically connected by a network of doors. By tilting the cube you lead
a character around the rooms.”

via desaxismundi in the vvvv shoutbox

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posted in: animation, game, programming, video, web | comments: 4 comments

seduced by light
Saturday, 29. September 2007

Dazed Digital did a nice behind the scene coverage about three studios/artists from London, working primarily with light. Enjoy listening to the people who did great projects, but be aware of a very bad sound quality:
United Visual Artists (Website), Jason Bruges Studio (Website), David Batchelor.

via interactive architecture (thanks for being back at business finally!)

posted in: art, interaction, light, tip, video, visuals | comments: 1 comment


optical illusion gameplay: echochrome
Wednesday, 18. July 2007

A really nice use of the 3 dimensional space, combined with an unusual minimal design brings us the new Sony game for the Playstation: Echochrome.
Rotate Escher like landscapes to bring your character through the optical illusion.

via Digital Tools

posted in: game, video | comments: none

analogue aftereffects
Tuesday, 17. July 2007

A lovely music video from the director Roel Wouters:.

“The video has been recorded live as part of the opening ‘Nederclips’ at the Stedelijk museum ‘S-Hertogenbosch SM’S (Curated by Bart Rutten).The project was commissioned by the TAX-videoclipfonds and an important criteria was that the audience of the opening was be able to witness the whole shoot, another criteria was that it should be added to the exhibition immediately after the shoot was done. So we had no option to reshoot or edit if something went wrong. This made us so focussed that we did better that any of us have could imagined.”

reminds me of analogue website

via vvork

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posted in: analogue, music, video | comments: 1 comment

intuitive interaction: iPhone
Monday, 16. July 2007

It’s always fascinating if a new technology is functioning highly intuitive, that also babies are able to use it. I actually avoided blogging about the iPhone, but watching this 2 year old girl navigating through the interface is really interesting for interaction creators:
Could be a very good viral ad as well, but nevertheless, it simply works.

Oh, it’s set as private now. What you can’t see right now is this 2 year old girl navigating through the menu. She perfectly understands the back button and features such as sliding through photos. She also is able to navigate to the music player when she’s told to do.

reminds me of: 22 month old Wii gamer

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posted in: interaction, technology, video | comments: none

spacetime fusion
Saturday, 9. June 2007

Another confirmation that future’s video editing will open up incredible solutions is presented by the University of Washington: Spacetime Fusion
The new idea is using photographs to enhance the depth of information of videos. This opens up some new possibilities, and seems to make some well known routines much easier:

via create digital motion

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posted in: innovation, technology, video | comments: 1 comment

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